

The holder blows the Bone Conch every 8s, recovering 40% of their max health, recording their health value after healing, and gaining Bone Conch Echo for 4s. When Bone Conch Echo ends, if the holder's health is below the recorded value, it will be restored back to that value. The restored value cannot exceed 60% of the holder's max health.
The holder blows the Bone Conch every 8s, recovering 40% of their max health, recording their health value after healing, and gaining Bone Conch Echo for 4s. When Bone Conch Echo ends, if the holder's health is below the recorded value, it will be restored back to that value. The restored value cannot exceed 60% of the holder's max health.
While Bone Conch Echo is active, the holder is surrounded by smoke, increasing their Dodge by 80 points and granting immunity to knockback effects.
The first time the holder takes fatal damage, they become immune to that damage, their health is restored to the value recorded when the Bone Conch was last blown, and they become immune to damage for 2s.