

When the holder joins battle, they gain Selene's Lunar Guardian. Every 3 times the holder uses an active skill, the guardian switches between New Moon and Full Moon. Starts with the New Moon. Each time the holder gains the Lunar Guardian in New Moon form, they resist the next 2 strikes of damage. Each time the guardian is in Full Moon form, they deal 15% more damage (capped at a max increase of 30%).
When the holder joins battle, they gain Selene's Lunar Guardian. Every 3 times the holder uses an active skill, the guardian switches between New Moon and Full Moon. Starts with the New Moon. Each time the holder gains the Lunar Guardian in New Moon form, they resist the next 2 strikes of damage. Each time the guardian is in Full Moon form, they deal 15% more damage (capped at a max increase of 30%).
While New Moon is active, the holder recovers health equal to 30% of the damage they deal. While Full Moon is active, the holder deals increased damage (capped at a max increase of 60%).
While Full Moon is active, each of the holder's strikes of damage deals extra normal attack damage equal to 50% of their Attack Rating. Can be triggered up to 1 times every 1s.