

Upon entering the battlefield, the holder summons a Banishing Zone beneath themselves for 8s. During this time, the damage and health loss suffered by the holder are both reduced by 25%, while damage and health loss taken by enemies within the zone are both increased by 25%.
Upon entering the battlefield, the holder summons a Banishing Zone beneath themselves for 8s. During this time, the damage and health loss suffered by the holder are both reduced by 25%, while damage and health loss taken by enemies within the zone are both increased by 25%.
Each time a summoned unit dies in battle, the holder's Attack Rating increases by 4% for 10s (capped at 12 stacks). After 3 summoned units have died, the Banishing Zone is reactivated for 8s or its current duration is increased by 8s.
While the Banishing Zone is active, the first time the holder takes fatal damage, they become immune to that damage and become invincible for a certain duration. The current zone is removed and cannot be summoned again. For the next 6s, the holder takes 30% less damage and health loss.